A Python programmer by day, by night turns into a supervillain
constructing insectoid robots, handheld game consoles, custom keyboards
and other projects. He sometimes haunts the Swiss Mechatronic
Art Society and tries to convert everyone to using CircuitPython.
Interactive control of robots can be a challenge, as it requires a lot of things to happen in parallel while at the same time reacting to data from sensors and control signals. Using python's async facilities may greatly simplify this task, allowing us to write code that is similar to the non-parallel version, but that is at the same time easy to compose into bigger program doing many things at once. I will talk about my own experiences programming the Fluffbug robot with CircuitPython, point out the problems and the solutions I found.